My name is Rabin Shilpakar and I am a Character Rigger | Technical Animator with 10+ years of combined experience in CGI animation, game development and mentoring Autodesk Maya.
At the begining of my career, I worked as character animator. I had the opportunity to work at Incessant Rain Animation Studios (IRAS), founded by Kiran Bhakta Joshi. IRAS is South Asia's leading animation and VFX studio.
I’m a very fast learner & can quickly adapt to new software and pipeline. I’m always learning and keen to share my experience to others.
General Skills:
- Character rigging (Body and Facial)
- Strong problem solving ability
- Strong understanding of the animation principles
- Collaborate with animators to develop efficient character rigs and skinning
Technical Skills
- 3D Software:
- Maya, Unity, Motionbuilder, Shotgun, Headus UV Layout, Photoshop, Illustrator, After Effects, Premier, Zbrush
- Programming:
- Python (intermediate-begineer)
- Others:
- Perfoce, Jira, Slack, Trello
Freelance Character TD | 1 Feb 2015 - Present
- Oxford Medical Simulation | Rigger/Technical Animator | https://www.oxfordmedicalsimulation.com
- Setup character rigs, phonemes to be used with Lipsync Pro in Unity
- Work closely with animators to create corrective shapes (PSDs) for articulation and deformation
- Setup joint-based controls for medical props, cloth
- Communicate with modeling department to ensure models are suitable for rigging
- Fix different technical issues that are visible at the time of QA session in VR
- Create and maintain documentation of workflow, procedures
- Espiritu Technologies | Rigger
- Setup character rig using AS5
- Andrew Macdonald | Rigger
- Rigged body and facial for male bipedal, stylized humanoid character
- Facial rig setup to be compatible with Apple ArKit
- Pawmigo Games | Rigger / Technical Animator | https://www.pawmigo.us/
- Rigged and animated hero cat and different variation
- Joint based facial expressions for cats
- Exported all rigs, baked animation ready to be used in game engine
- neodigital | Rigger / Animator | www.neodigital.fr
- Rigged and animated all characters, assets used in this VR game
- Joint based facial setup for characters
- Exported all rigs and animations ready to be used in game engine
- GoGo Games | Rigger / Animator / Project Supervision
- Rigged different biped, quadruped characters for game
- Supervised modeling and texturing department throughout the project for most of the characters
Lightboat Entertainment | 3D Rigging Artist | July 2021 - Feb 2023
- Designing, creating and implementing the complex skeletal and muscle system of characters (humanoid, animals, vehicles, props) to enable realistic movement and facial expressions for use in animation using industry-standard software such as Autodesk Maya.
- Collaborating with animators and other team members of the production to ensure that
character rigs meet their needs and are optimized for animation and rendering. - Collaborating with 3D character and props artists, developers to design and implement
custom tools and scripts that enhance the efficiency and quality of the animation and
multimedia production. - Developing and maintaining Python scripts that automate repetitive tasks, such as character auto rigging tool, batch processing and file management to streamline production workflow and rigging process.
- Troubleshooting and problem-solving technical issues related to character rigging, vehicles and props rigging, such as deformations, joint orientation and Python scripting integration with Maya and other production software.
- Providing technical support to other team members on rigging-related issues, Python
scripting and integration with Maya and other production tools.
JICA/RRNE | 3D Animator/Graphics Designer/ Video Editor | 8 Sep 2015 - 27 Aug 2016
- Designed technical handbook for house owner
- Created different 3D illustrations for required handbook - Construction of Masonry House
- Created informative video detailing the process to construct earthquake resistant masonry with locally available resources
Arcube Games & Animation | Co-Founder / 3D Generaslit | 2 Feb 2015 - Present
- Oversaw team of 3D artists and programmers to produce android mobile games
- Naakaa - Bike Rider - https://bit.ly/naakaa
- polyTricks - https://bit.ly/polyTricks
- Character rigging and animation
- MVP development for education based app
- Organized game workshops at IT Colleges and institutes
Eclipse Animation Studio | Animator / 3D Supervisor | 14 July 2013 - 31 Oct 2014
- Responsible for concept, editorial, characters and props rigging, animation, set design, camera works, render management for different television commercials projects -
- Daikin AC
- BF Dear Hill Shoes - https://vimeo.com/104590215
- Dish Home, Episode 1 & 2 - https://vimeo.com/103401026
- Siddarth Cement
- Himalaya TV Station / Channel ID - https://vimeo.com/109207628
- Supervised 3D department in completing commercial projects for Nepalese market
Elements Pvt Ltd | 3D Generalist | 15 Aug 2011 - 14 July 2013
Dimiria - The Argarian Falls - https://vimeo.com/109199634
- Setup character rigs for almost all game characters and props
- Created animation cycles for game characters
- Refined motion capture data and created animations with motion builder
- Textured different game props, sets, environment assets
Arcoiris Pvt Ltd | 3D Generalist | 20 July 2010 - 17 July 2013
- Worked as 3D Generalist in TVCs where task varied from modeling, texturing, animation, rigging, rendering.
- Projects involved - Ncell Connect, Spice Mobile, Buddha Air, Colors Mobile, Maha-Jodi, Sunspark Engergy Drink, Clinic Plus Shampoo
Incessant Rain Studios | Animator | 1 Sep 2010 - 31 May 2011
- Helped in layout and animated said scenes for project titled SCAG, Mandala, Diamond Locket, Spyro
- Test animation for Tit-Mouse
Maya Animation Studio | Animator | 11 Dec 2009 - 30 July 2010
- Animated said scenes for TVC titled Force TMT, DECC, Upper Tamakoshi Hydro Project
Bachelors of 3D Art and Animation
Design Center Enmore, TAFE NSW, Australia
2019-2021
Autodesk Maya 2012 Certified Associate
Certificate No. 00318036
Autodesk Maya 2012 Certified Professional Models to Motion
Certificate No. 00318037
Autodesk Maya 2012 Certified Professional Visual Effects and Simulation
Certificate No. 00318038
Diploma in Digital Design and Visual Art (3DA)
Maya Animation Academy, Nepal
July 2008 - May 2010
Intermediate in Science
Pinnacle Academy H.S School, Nepal
2006 - 2008
my Resume in PDF